» Tag
graphics
4 posts«August 2026
Three.js gets native Gaussian Splatting support
Three.js gains native Gaussian Splatting via PR #33950, with WebGPU/TSL rendering, approximate GPU sorting, and a minimal loader API.
WindFoil: A New Algorithm for 2D Vector Shape Rendering
WindFoil is an innovative algorithm for computing winding and anti-aliasing in 2D vector shapes.
Threepp: Cross-platform C++20 3D Library with Three.js API
Threepp is a cross-platform 3D library using C++20, featuring OpenGL and Vulkan backends.
CommitBrief — AI code reviews, right in your terminal
A provider-agnostic, local-first CLI that reviews your staged changes, a historic range, or a whole GitHub pull request. Zero telemetry, no server. Free and open source.
commitbrief.comProcedural Pixel-Art Grass in Rust and WebGPU
Jarl explains how to create pixel-art grass using Rust and WebGPU. Details on procedural methods and performance optimizations are included.