» Tag
unity
5 postsMemoryPack: zero-encoding, extreme-performance C# binary serializer
MemoryPack is a zero-encoding .NET 7/C# 11 binary serializer that benchmarks 2-200x faster than existing C# serialization libraries.
Using Rust Code from Unity for High Performance
Utilizing Rust libraries in Unity can dramatically boost performance for C# code.
Smart Bootstrapping in Unity: The Bootstrap Scene Pattern
A Bootstrap Scene pattern for Unity that fixes Awake/Start race conditions, letting developers hit Play from any scene with reliable system initialization.
CommitBrief — AI code reviews, right in your terminal
A provider-agnostic, local-first CLI that reviews your staged changes, a historic range, or a whole GitHub pull request. Zero telemetry, no server. Free and open source.
commitbrief.comUnderstanding MasterMemory: Managing Static Game Data in Unity
MasterMemory provides an effective solution for managing static game data quickly and safely in Unity.
Your Game's GC Spikes? Blame Yourself.
Learn how to prevent GC spikes in Unity by using Span<T> and Memory<T> for allocation-free coding.