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vulkan
9 postsGoCL: A Zero-Overhead C++20 Vulkan Proxy Layer
GoCL is an open-source C++20 Vulkan proxy that rewrites SPIR-V on the fly based on GPU capabilities, lazy-loads heavy backends, and adds zero measurable runtime overhead.
Intel Arc B70 32GB Runs Qwen3.6-35B-A3B at 130 t/s via Vulkan
Benchmark: Intel Arc Pro B70 32GB runs Qwen3.6-35B-A3B via llama.cpp Vulkan at ~130 t/s (4-bit, 262k ctx) and ~69 t/s hybrid 8-bit offload.
FFmpeg's av1_vulkan Encoder: Does Your GPU Really Support AV1?
A hands-on look at FFmpeg 8.x's av1_vulkan encoder: probing driver support, running a first encode, benchmarking against SVT-AV1, and deploying it in containers.
CommitBrief — AI code reviews, right in your terminal
A provider-agnostic, local-first CLI that reviews your staged changes, a historic range, or a whole GitHub pull request. Zero telemetry, no server. Free and open source.
commitbrief.comCustom Vulkan Engine Beats llama.cpp by 1.44x for One Model on RDNA3
A hand-written Vulkan inference engine for one model on RDNA3 GPUs decodes 1.44x faster than llama.cpp with token-exact output parity.
SoLo Lets Static musl Binaries Load glibc GPU Drivers
SoLo lets fully static musl Linux binaries dlopen glibc GPU drivers at runtime — no container, no AppImage, one file.
Rust Wayland App Renders Games and Video Through a 3D CRT Tube
An open-source Rust/Wayland app captures screens and libretro cores, rendering them through a 3D CRT model and exporting to video via ffmpeg.
Porting RADV to Win32: An Open Source Vulkan Driver for Windows
The porting of RADV to Windows opens new opportunities for engineers with an open-source Vulkan driver.
Threepp: Cross-platform C++20 3D Library with Three.js API
Threepp is a cross-platform 3D library using C++20, featuring OpenGL and Vulkan backends.
Chrome rolls out WebGPU support for Linux
Chrome is rolling out WebGPU support on Linux, starting with Intel Gen12+ GPUs, with plans to expand to more devices.