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rendering
7 postsCapcom Details RE ENGINE's Shift to Path Tracing in Requiem and PRAGMATA
How Capcom's RE ENGINE team built a shared path tracing pipeline for Resident Evil Requiem and PRAGMATA using NVIDIA RTX Kit and DLSS 4.
Three.js gets native Gaussian Splatting support
Three.js gains native Gaussian Splatting via PR #33950, with WebGPU/TSL rendering, approximate GPU sorting, and a minimal loader API.
Why a Student Built a Browser PDF Editing Engine From Scratch
A developer built a from-scratch browser PDF editing engine after discovering no JS library truly edits PDFs, solving rendering, saving, and text grouping.
CommitBrief — AI code reviews, right in your terminal
A provider-agnostic, local-first CLI that reviews your staged changes, a historic range, or a whole GitHub pull request. Zero telemetry, no server. Free and open source.
commitbrief.comJavaScript Error Disabled Server Rendering on 190 Pages
Google reported soft 404 errors on 190 pages due to a JavaScript issue. An overview of the problem and its solution.
Limn Engine: display.perform() and the hidden fake canvas
Limn Engine's advanced guide explains display.perform(), the dual-canvas rendering pipeline, and why TileMap rendering depends entirely on it.
Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem
Claire shares insights on Godot's viability for commercial VR projects and the challenges faced.
Web Rendering in Iced: What Works
Explore web rendering methods in Iced. Learn about options like litehtml, Blitz, Servo, and CEF.